Menu
yes you can, just go to the medieval preferences cfg file andadd at the very end, windowed =true
How do you make minecraft fullscreen when playing in your browser?
If you press ESC, there should be a button for fullscreen mode. Remember, it takes up more RAM memory to play on a bigger window.
How do you exit full screen mode on internet?
just press esc to exit the fullscreen mode or else press alt+tab which will let you to choose another opened window. after choosing the other opened right click on the window which works in full mode and close it from there Hit F11 to enter or exit fullscreen mode. In some browsers (e.g. Firefox 16 for Mac), you can move your cursor to the top of the fullscreen and a menu bar will appear at… Read More
How can i make fullscreen in window 7?
Function key F11 toggles Full-screen mode on and off.
How do you get a full screen batch file on windows vista?
You can't make the batch file automatically open up in fullscreen mode, but you can do this: @echo off mode 800 'Commands here' This will open the batch file in a rather larger-than-normal window, but it will not be in fullscreen, the user of the batch file must click the maximize button to make it fullscreen.
How do you fix fps lag in crossfire?
set your screen resolution to the lowest settings, in-game. Or you could try setting the screen options to 'Window'. Which allows you to play the game in a window, instead of a laggy fps fullscreen.
How do you open a window to maximum size in Windows 7?
Alt+Space+X Or clicking the square icon in the top right corner. Not to be mistaken by fullscreen.
What is a medieval stained glass window?
a medieval stained glass window is what you can see in most churches in england. they mostly tell stories out of the bible and are very large.
How do you run neverwinter nights in window mode?
# Open nwn.ini # Go to Display options # Change the settings to look like the following: Fullscreen=0 AllowWindowedMode=1
How do you resize a window?
Answer Tear it out and make it bigger or smaller. Answer Move your cursor to the bottom right of the window. You will see the cursor change appearance. Hold down the left mouse button and drag the window to the size you want. If you want the window to open this size everytime you open it hold down the Ctrl key then click the x at the upper right to close the window. Answer I… Read More
How do you make fullscreen game not fullscreen but still playable basically to have a movable window so i can play the game and chat kinda?
Some games have the 'windowed' option in their graphics or video menu. Some games allow you to Alt+Enter for Windowed. Or Find the shortcut for the computer game you want to play in windowed mode instead of full screen. Right click on the shortcut, select Properties. In the Target field add at the end: -window
What does minimize on the window do?
The minimize button makes the window smaller and puts on the taskbar
How do you tun on Runescape HD?
There should be a 'tool' icon located on the Runescape Window, click fullscreen. Plus you can also customise the other settings, when they are lit blue that means they will be hd.
How do you make the powder toy physics game full screen?
When you open it go to the very bottom of the window next to sign in is simulation options click that. next check off fullscreen
How do you get your homepage to open full size with roadrunner cable?
Total War Medieval 2 Windowed Model
It should remember the size when you close. Fullscreen the window, then close it. Reopen, and bingo. If not, then this is a setting in your browser that you need to change. Has nothing to do with roadrunner.
How do you get the writing smaller on a window?
Where the menu bar is click View --> Text Size --> Smaller
Should a mirror or a window be trusted for a reflection?
A mirror will always show your reflection, but a window won't always do that.
How do record a video in wizard101?
The only way to record a video in wizard101 is(that I know of) to go to wizard101. Options. Gameplay options. Fullscreen>off. Then use a screen recorder (such as hypercam 2) to record the window.
What does the restore down button do in windows 7?
The restore button makes the window smaller so that the user can have the window open along with any other window.
How clean were the medieval towns?
well they weren't that clean cause people threw poo out the window
What does the restore down button do in Windows xp?
It makes the window smaller. [Its the button at the top right of the window that looks like a screen.]
How do you change the size of a Google Chrome browser window?
Browser window can be maximized with the maximize button. It can be done smaller with the arrow keys.
What would a medieval town be like?
i thin they would be filthy cause of people throwing poo out the window
Did you have to be wealthy to own a stained glass window back in the Medieval Times?
What is a Restore down button?
It makes a Windows OS window smaller when maximized. [Its the button at the top right of the window that looks like a screen.]
What does the green plus mean on the mac?
It maximizes your window. Try it have a window smaller then your computer screen and then click it. makes it as big as it can filling the space in
Which word applicable to modern LAWS and Contracts were originally used for narrow window in thick medieval castle walls?
The slit windows or archers' windows of medieval castles were also called loopholes.
What was the settlement of London like in medieval times?
the settlement of medieval London was awful they not clean they are dirty they chuck poo and wee out the window they were over crowded they even wash their clothes in the river. that was their settlement
What were the arrow loops used for in medieval CASTLES?
so the enimes on the horses can`t shoot arrows throw the window
Did anyone in the middle ages have a sort of plumbing system or did they just chuck every thing out the window?
1st Answer Out the window 2nd Answer There is a nice picture of a medieval latrine at the website below. If the 'out the window' method of dealing with waste was ever acceptable to medieval people, there certainly were other ways available. The belief at the time, however, was that bad air carried disease, and so foul odors were something to be dealt with.
What is the difference between application window and document window?
When you open any application, such as Word, Excel, PowerPoint, etc., you will find two windows on the screen. The larger window is called the Application window. This window helps the user to communicate with the application program. The smaller window, which is inside the Application window is called the document window. This window is used for typing, editing, drawing, and formatting the text and graphics
What usual height of of a window on the floor?
For a smaller window such as a 36' X 36', the average height above the floor is about 32' to 36'. For a taller window, it may be as little as 20-22' above the floor.
Driver window for Silhouette came off track?
That almost always means you need a new window regulator.
How do you make a window smaller or bigger?
How do you install a large air conditioner in a small window?
What happens when a window in minimized in Microsoft Windows?
The window doesn't terminate, it just gets smaller and it may be closed at the bottom of your computer screen. All you have to do is click on the closed window at the bottom of your screen to re-open it! :)
What is the part of the map beside the main window that shows the view in a smaller scale?
What is the difference between medieval and modern life?
well, they used to pee in buckets and throw it out the window. now they just go in the alley.
Describe the difference between resizing and restoring window?
Resizing and restoring windows are similar but different tasks. Resizing a window is likely self explanatory - you can make the window larger or smaller, and you can resize the window vertically, horizontally, or a combination of the two. Restoring windows, however, does not allow you to do the same thing. Restoring the window reverts the window to its previous location and size if you have either minimized or maximized the window.
How do you manually override the driver's side power window on a 1988 Honda Accord LXI?
You cannot override the driver's side power window. What would be the purpose of overriding that window and locking it out? There will always be a driver and that driver will always want to control that window. Unless you are asking how to make the window go up and down manually. Again you cannot accomplish that as it is an electric power window which can only be controlled from the P/W switch. If it is… Read More
Why that they has to always make Window Air Conditioners?
Because, their will always be Houses that is Too Old for Central Air Conditioning.
Why isn't there a secondary way to bring up the options menu in wolfquest?
You can change the game's key configuration easily. When you launch WolfQuest, you're always presented with a small window that asks what screen resolution you want, and whether you'd like to play in windowed mode or fullscreen. This is the configuration window. While in this window, click the input tab, then scroll down to find the options command. By default, ESC is the options key. When you've found it, double-click and press they key you… Read More
Can a bulletproof partition keep a cab driver from being shot?
Of course not. All taxi partitions until 2014 have had a window which is always open. Even with the window closed an assailant can always shoot through another window, even while staying seated, safely behind the partition.
Is 1 plus 1 always 2?
What is the difference between minimizing and closing a window?
Snap not working in windows 10. When u minimize a window i makes it smaller so in a way its like u have put it to 1 side Minimizing a window keeps it open and let processes that are using the window continue to run. You can restore a minimized window by clicking on its icon a the bottom of the screen. Closing a window 'kills' it and all processes that are using it. It you are finished with a program… Read More
How can you resize full screen window on your mac?
There are several ways to do so: 1) Use mouse and drag the cursor to the edge of the open window. Drag till the windows is resized accordingly. You can resize the window by a side edge also adjusting the width (same with top & bottom). Corner allows to adjust both sizes at once. 2) A Window on Mac has three colorful buttons on the top left of every window. Among them, the green button… Read More
Why do you suppose airplane window much smaller than bus windows?
How do you get your computer window smaller?
Depending on the operating system, you should have the option to reduce the Window size by clicking on the middle two-tiled box at the top right hand corner of your screen.
Why do cats like to watch out a window?
Cats have seemed to always look out the window. They probably do this because they want to go outside or maybe they just like to look out the window. My kitten dose this every morning.
How do you get fraps to record the creation kit?
The creation kit is composed of several windows and fraps tends to focus on only one of them at a time. You could try to press the stop recording hotkey and again when you click on another window. You may have to use a fullscreen capture software like Cam Studio or Camtasia.
How can you get into your Chevy Express 3500 you locked your keys in?
Total War ROME II: Patch 1
Here are the patch notes for Total War: ROME II- Patch 1 (06.09.13):
- Higher average frame rates with out-of-the-box settings (more conservative settings)
- Fix for DirectX 10.0 Lighting issue reported - environment map wasn't being created leading to black reflections.
- Fixed a sunken Samothrace temple complex world wonder on the Campaign map.
- Fixed defender being able to create encampments when involved in a combined battle.
- Added some localisation fixes to audio packs in French, Russian, Italian, German and Spanish.
- Fixed lock up in Multiplayer Campaign battles when a desynchronisation occurs. Players are now notified of the desynchronisation, and the battle ends.
- Fixed Multiplayer Campaign battle 'overrun' prompt, which was not being shown to a player if they were a reinforcement and the other player was spectating.
- Fixed corrupt loading screen when changing to fullscreen / windowed mode after a battle, and then going into another battle.
- Fix for Multiplayer Campaign host being unable to move the camera in campaign, after reloading a save game on some rare occasions.
- Safe guards added to prevent a very rare crash in coastal assault battles.
- Fix for game lock up during end turn sequence / Celtic AI faction turn in single player campaign.
- Improved AI use of walls on Athens large settlement battle map.
- Improvements to Auto-resolve balancing in Single Player and Multiplayer Campaign modes.
- Aligned ship unit upkeep costs with land units - made mercenary ships more expensive and non-mercenary ships cheaper.
- Fixed slow turning rates for transport ships.
- Improved civil war balancing in relation to campaign difficulty.
- Fixed vehicle ground pipes, to prevent Siege Towers becoming immovable when they are left empty during the Deployment Phase of a Siege Battle, then units were moved into the Siege Tower when the battle has started.
- Fixed bug when ramming sideways into moving ship, which caused the ramming ship stick to target and strafe along with it in battles.
- Reduced the chance of Naval units sometimes clipping through the ground or harbours / ports during Port Assault battles when attempting to disembark.
- Fixed issue where armies would be stuck in Muster stance and could not exit that stance in Campaign modes.
- Fixed case where spies could get stuck on top of fleets in Campaign modes.
- Fixed rare post battle lockup in Campaign modes.
- Improved unit pathfinding in Barbarian village battle maps (fixed no go zones).
- Fix for Multiplayer Campaign lock up when the player was reinforcing an AI ally who was victorious in battle, causing the player to become stuck with no victory / continue / exit battle user interface functionality.
- Fix for cultural influence bonus from the Shrine of Neptune building
- Fix for “Zone of Controls” of hidden armies being visible to both players in head to head Multiplayer Campaign mode on mouse-over.
- Assorted minor fixes to city battle maps.
- Fix for 'Rome Wasn't Built in a Day' achievement failing to unlock when its requirements were met in some situations.
Retrieved from ‘https://wiki.totalwar.com/index.php?title=Total_War_ROME_II:_Patch_1&oldid=7361’
I surpass the minimum requirements, and I have no issue playing games like Oblivion and Fallout 3 (Oblivion having been released around the same time as Medieval II).
I'm trying to play the demo of Medieval II: Total War to see if I'm capable of playing the real thing before I go out and buy it. However, I get absolutely nothing but lag.
System requirements:
Windows 2000/XP/Vista
1.8 GHz Processor
512 MB RAM
11GB uncompressed free Hard disk space
128 MB DirectX 9.0c compatible Graphics card
DirectX 9.0c compatible 16-bit Sound card
8x Speed DVD-ROM drive
I'm running Windows 7 64-bit, 2.6 GHz quad-core, 6 GB RAM and 256 MB/4.0 ps GPU yet on the lowest settings I still get nothing but lag.
I play all my modern games in windowed mode (1024x768), because my desktop isn't powerful enough to handle my monitor's native resolution.
I'm trying to play the demo of Medieval II: Total War to see if I'm capable of playing the real thing before I go out and buy it. However, I get absolutely nothing but lag.
System requirements:
Windows 2000/XP/Vista
1.8 GHz Processor
512 MB RAM
11GB uncompressed free Hard disk space
128 MB DirectX 9.0c compatible Graphics card
DirectX 9.0c compatible 16-bit Sound card
8x Speed DVD-ROM drive
I'm running Windows 7 64-bit, 2.6 GHz quad-core, 6 GB RAM and 256 MB/4.0 ps GPU yet on the lowest settings I still get nothing but lag.
I play all my modern games in windowed mode (1024x768), because my desktop isn't powerful enough to handle my monitor's native resolution.
champLoo’s Gold Unit Compilation
This mod adds hundreds of new mods to the game but without flooding your game with unnecessary or similar units instead, it creates a balanced game and allows you to play as you like without the weaknesses in certain areas that all armies experience in Rome Total War 2. (Mod link: http://steamcommunity.com/sharedfiles/filedetails/?id=268682061&searchtext=)
Rome: Total War Music
SEE ALSO: Map Of New Total War Historical Game To Be 23 Times Bigger Than Previous Total Wars
The Rome: Total War Music adds music from the first Rome Total War game to Rome Total War 2, it adds in total 11 new background music and many more battle music sounds as well as all the intros from Rome Total War for anyone looking to experience them. (Mod link: http://steamcommunity.com/sharedfiles/filedetails/?id=263097925&searchtext=)
Four Turn Per Year Mod ( 4TPY )
This mod does what it says on the tin and changes the way turns work so now it takes 4 turns for a game year to pass, meaning that your campaign games are now longer and that your characters age 1/4 as fast. However, the only issue is that you can save your games the normal way but it is still possible by editing your save games. (Mod link: http://steamcommunity.com/sharedfiles/filedetails/?id=186949908&searchtext=)
[smartad align='center']Traits, Talents and Toadies: Character Overhaul
This mod adds a custom skill trees for generals and agents, adds extra detail to army traditions with factions now having their own unique army traditions and some minor but beneficial changes to each faction’s ancillaries. (Mod link: http://steamcommunity.com/sharedfiles/filedetails/?id=204849860&searchtext=)
Better Blood Textures for Blood & Gore DLC
This mod enhances and builds on what already the official Blood & Gore DLC released by Creative Assembly introduces. With this mod you get better blood textures on bodies, blood on the ground and blood splatter to name a few of the benefits. You do need the Blood & Gore DLC for this to work. (Mod link: http://steamcommunity.com/sharedfiles/filedetails/?id=192112624&searchtext=)
Radious Total War Mod
This mod is simply great, it builds on a lot of areas and improves the game overall, it improves the AI, the diplomacy, the battles both on land and naval battles, introduces new abilities and also a few new units to point out just a few. (Mod link: http://steamcommunity.com/sharedfiles/filedetails/?id=185988641&searchtext=)
[smartad align='center']Lord Buio “Sparta Anthology Reskin”
This mod adds new Spartan and Greek units aswell as reskins the existing ones already provided by Creative Assembly in the main game. (Mod link: https://steamcommunity.com/linkfilter/?url=http://www.twcenter.net/forums/showthread.php?702786-Lord-Buio-quot-SPARTA-ANTHOLOGY-RESKIN-quot-1-0-for-the-Main-Campaign-and-WOS-Campaign)
Dresden Sack, Liberation and Diplomatic Options Mod
This mod removes all diplomatic restrictions on the city actions you can take now all factions thanks to this mod can take part in sacking, liberating, looting, razing, subjugating, confederating, forming satrapies and forming client states. (Mod link: http://steamcommunity.com/sharedfiles/filedetails/?id=186922227&searchtext=)
Improved Event Pictures
SEE ALSO:New Shooting Mechanics Coming To Fortnite Battle Royale
The improved event pictures fixes what Creative Assembly should have already added in a game that cost £40, for example, the poison event picture is used for all agent actions regardless of what they are. This mod is simply for aesthetics but it still improves the game a lot. (Mod link: http://steamcommunity.com/sharedfiles/filedetails/?id=359419228&searchtext=)
[smartad align='center']Agent Cards Redone
This mod is another aesthetic mod which adds hundreds of new agent cards to the game with agent cards being the portrait of all in-game characters. (Mod link: http://steamcommunity.com/sharedfiles/filedetails/?id=219477017&searchtext=)
Better Building, Skill and Trait Icons – Emperor Editing
These mod updates the building icons and adds more detailed information to them. Thanks to this mod now building icons have the bonuses inside the icon have the bonuses they provided making it easier and quicker to decide what buildings to build in your cities. (Mod link: http://steamcommunity.com/sharedfiles/filedetails/?id=334025876&searchtext=)
Medieval II: Total War | |
---|---|
Developer(s) | Creative Assembly Feral Interactive(OS X, Linux) |
Publisher(s) | Sega Feral Interactive (OS X, Linux) |
Director(s) | Robert T. Smith |
Designer(s) | Robert T. Smith Dan Lehtonen |
Composer(s) | Jeff van Dyck Richard Vaughan James Vincent |
Series | Total War |
Platform(s) | Microsoft Windows, OS X, Linux |
Release | Microsoft Windows
|
Genre(s) | Real-time tactics, Turn-based strategy |
Mode(s) | Single-player, multiplayer |
Medieval II: Total War is a turn-based strategy and real-time tacticsvideo game developed by The Creative Assembly and published by Sega. It was released for Microsoft Windows on 10 November 2006. Feral Interactive published versions of the game for macOS and Linux on 14 January 2016.[1] It is the sequel to 2002's Medieval: Total War and the fourth title in the Total War series.
The game is set between the years 1080 and 1530. Like the original Medieval: Total War, it focuses on medieval warfare, religion and politics in Europe, North Africa and the Middle East.
- 1Gameplay
Gameplay[edit]
Similarly to previous titles in the Total War series, Medieval II: Total War consists of two main modes of play: a campaign mode and battles.
Campaign[edit]
The campaign, which is turn-based, allows the player to play as one of seventeen factions from the time period and build their nation economically and militarily in order to conquer other factions. Gameplay consists of controlling the faction's military, economic, and social systems in large campaign maps. During the player's turn, armies, fleets, and agents can be moved on the map. When an army engages another army, the player can choose to fight the battle personally in the battle mode, or automatically calculate the outcome.[2]
The goal of the campaign depends on which type of campaign is played. The short campaign requires the player to defeat one or two enemy factions and control at least 15 settlements. The long campaign requires the player to control at least 45 territories and one or two significant cities, such as Jerusalem, Granada, Rome or Constantinople.[3]
Territorial control in the campaign is represented by 'settlements', which are large, notable communities. Unlike in previous Total War games, there are two different types of settlements: castles and cities. Cities primarily focus on buildings that boost one's economy, while castles primarily focus on buildings that allow for the recruitment of more advanced types of soldiers. Certain buildings in settlements can also allow the player to recruit agents that fulfill certain functions, like diplomats and spies. Under most circumstances, the settlements can be converted from one type to the other. Settlements can be governed by members of the player's family, who are also capable of leading armies as generals. The talents of family members (and other key characters) are affected by various statistics, like 'Piety' and 'Loyalty', which are in turn impacted by their character traits, personal experiences, and members of their personal retinue. For example, a character with a high 'Command' stat can be expected to do better in battle than a character with a low stat.[3]
Religion in the game is divided into three primary faiths: Roman Catholicism, Eastern Orthodoxy, and Islam. Unorganized pagan faiths and heretical sects are also represented. If a large portion of a settlement does not adhere to the state religion, unrest may ensue. Missionaries and religious buildings can be used to gradually convert members of other faiths to the state religion. Catholic nations must deal with the Pope, who can send special missions to Catholic rulers. Failure to obey the Pope may result in excommunication. The Pope may also call Crusades against hostile settlements. Muslim imams with a high 'Piety' stat may similarly declare jihads.[4]
Factions primarily interact with each other through diplomacy. Diplomatic actions include the creation of alliances, the securing of trade rights, and the giving or receiving of tribute. Factions may go to war with one another to secure more settlements or other concessions. Factions that are at war can use their armies to fight each other, which incorporates the battle mechanic of the game into the campaign. Several factions in the campaign are either not present or 'dormant' when the game begins. The Mongols will invade at some point after the campaign has begun, often posing a serious threat to factions in their path. Later on, the Timurids will also invade, bringing war elephants with them. Late in the game, factions may also sail to the Americas, where they can encounter the Aztecs.[5][6]
Battles[edit]
A group of English knights attacking French dismounted feudal knights.
One of the main focuses on the Total War franchise is its representation of real-timebattles in addition to the turn-based campaign. A battle consists of two or more armies from different factions fighting each other. Battles play similarly to those in Rome: Total War, with formations of various kinds of troops engaging in combat. The objective of the battle is to defeat the enemy army by completely destroying it or causing the whole army to flee; in a siege battle, the objective is to completely destroy the army or to take control of a plaza in the centre of the settlement. There is also an option which allows the player to allow for time limits on battles, meaning that the attacker must defeat the defender within a certain time limit or the battle results in a victory for the defender. Battles can exist as custom battles set up by the player, multiplayer battles between humans, historical battles based on real-life military engagements, or battles that occur between factions in the campaign.[3][6]
Reception[edit]
Reception | ||||||||||||||||||||||
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Medieval II: Total War received a 'Gold' sales award from the Entertainment and Leisure Software Publishers Association (ELSPA),[11] indicating sales of at least 200,000 copies in the United Kingdom.[12]
Medieval II: Total War received 'generally favorable reviews' according to the review aggregation website Metacritic.[7]
The exclusive review was given to PC Gamer (US), which gave it an 'Editor's Choice Award'.[10]IGN said that the game was not as revolutionary as its predecessor, but still introduces some new ideas and builds on others from Rome: Total War, which would still be enough for anybody to buy it.[6]GameSpot noted the game's 'epic, engrossing gameplay', but also criticised its 'beefy system requirements'.[3]Hyper's Anthony Fordham commended the game for its 'incredible gameplay, both in battle and on the world map.' However, he criticised it for being 'more a refinement of the series than a huge leap forward.'[13]
Swedish historian and member of the Swedish AcademyPeter Englund reviewed the game for Swedish newspaper Dagens Nyheter where he made comparisons to traditional battle depictions such as old copper engravings and paintings, and the more recent film medium. In the review, Englund concluded that Medieval II represents a form of battle depiction 'amazingly similar to an engraving from the 1600s.'[14]
The editors of Computer Games Magazine named Medieval II the eighth-best computer game of 2006. They wrote that 'No scripted encounters or overly dramatic cutscenes can compare with the stories Creative Assembly allows you to write as your armies beat down all who would oppose you.'[15]Edge ranked the game at #26 on its list of 'The 100 Best Games To Play Today', calling it 'as complete a depiction of war as there has been in a videogame.'[16]
Although most reviews were positive,[3] some reviews have noted negative aspects of the game, such as pathfinding bugs,[17] some AI problems and some uninteresting new features.[9]
Expansion[edit]
An expansion, Medieval II: Total War: Kingdoms, was announced on 30 March 2007 and released on 28 August 2007 in the US, 31 August in the UK, 7 September in Australia, and 22 November in Japan. It adds four new campaigns to the game: 'Americas', which focuses on the Spanish colonization of the Americas, 'Britannia', which focuses on several conflicts on the British Isles, 'Crusades', which covers the Third and Fourth Crusades, and 'Teutonic', which deals with the Northern Crusades. In each of the campaigns, a small part of the world (e.g. the British Isles) is taken and enlarged, with many settlements added to it.
The Gold Edition of the game, containing the original game and the expansion pack, was released on 1 February 2008; this was later released/renamed on Steam as Medieval II: Total War™ Collection.
References[edit]
- ^'The Medieval II: Total War™ Collection gallops to Steam for Mac and Linux on January 14th'. Feral Interactive. Feral Interactive. Retrieved 3 November 2017.
- ^ abMeer, Alec (13 November 2006). 'Medieval 2: Total War'. Eurogamer. Retrieved 26 July 2016.
- ^ abcdefOcampo, Jason (14 November 2006). 'Medieval 2: Total War Review'. GameSpot. Retrieved 26 July 2016.
- ^Toose, Dan (6 September 2006). 'Medieval 2: Total War Designer Diary #4 – Religion'. Gamespot. Retrieved 1 April 2019.
- ^Toose, Dan (24 July 2006). 'Medieval War II : Total War : Developer Diary'. Hexus. Retrieved 1 April 2019.
- ^ abcdeButts, Steve (8 November 2006). 'Medieval II: Total War UK Review'. IGN. Retrieved 27 July 2016.
- ^ ab'Medieval II: Total War for PC Reviews'. Metacritic. Retrieved 26 July 2016.
- ^Ferris, Duke (15 December 2006). 'Medieval II: Total War Review'. Game Revolution. Retrieved 26 July 2016.
- ^ abKosak, Dave (17 November 2006). 'GameSpy: Medieval II: Total War'. GameSpy. Retrieved 14 March 2009.
- ^ ab'Medieval II: Total War'. PC Gamer: 28. December 2006.
- ^'ELSPA Sales Awards: Gold'. Entertainment and Leisure Software Publishers Association. Archived from the original on 19 March 2009.
- ^Caoili, Eric (26 November 2008). 'ELSPA: Wii Fit, Mario Kart Reach Diamond Status In UK'. Gamasutra. Archived from the original on 18 September 2017.
- ^Fordham, Andrew. 'Medieval II: Total War'. Hyper. Next Media (159): 54–55. ISSN1320-7458.
- ^Englund, Peter (24 November 2006). 'Medieval II: Total War'. Dagens Nyheter.
- ^Staff (March 2007). 'The Best (and Worst) of 2006; The 16th Annual Computer Games Awards'. Computer Games Magazine (195): 46–51.
- ^Edge staff (9 March 2009). 'The 100 Best Games to Play Today (Page 8)'. Edge. Archived from the original on 26 September 2012. Retrieved 26 July 2016.
- ^Molloy, Sean (January 2007). 'Medieval 2: Total War'. Games for Windows: The Official Magazine (2). Retrieved 26 July 2016.
External links[edit]
- Medieval II: Total War at MobyGames
Wikiquote has quotations related to: Medieval II: Total War |
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