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The 1-TeraByte HDD limitation, which had plagued the PS2, has finally been resolved
(The best PS2 news youve heard in years has just arrived)
(The best PS2 news youve heard in years has just arrived)
This will be invaluable when 1TB internal drives disappear from store shelves
Which is closer to becoming a reality than you might think.
Download available at the bottom of this page.. Enjoy
I know we will all eventually need this -Thank You SP193
Which is closer to becoming a reality than you might think.
Download available at the bottom of this page.. Enjoy
I know we will all eventually need this -Thank You SP193
uLaunchElf 4.43a ( 2-TeraByte Edition ) file/partition/hdd manager..
(Allows proper/reliable formatting, and correct size/value reading/feedback)
(Allows proper/reliable formatting, and correct size/value reading/feedback)
- Notes from the Beta Tester ( spiderman )
All tests completed/accomplished with the following:- 1. This version of uLaunchElf ( uLE - 2TB )
- 2. Genuine Official Sony Network Adaptor
- 3. IDE-to-SATA Adapter..
(very quick and simple mod for PHAT/Fatty/Chubby PS2's only)
.... You can find it HERE .... - 4. 2TB Seagate 2.5' (laptop) SATA Internal Harddisk Drive..
(with the converter I am using, there is no room for a full size Internal HDD) - 5. USB-to-SATA-Converter..
(to connect the drive to PC for installing games, removing the drive from the ps2 each time) - 6. OPL 0.9.3 (with all the options = VMC, GSM, etc.)
- 7. HdlDumpGUI v1.5..
(For installing games, it was the same as with ANY other hard drive) - 8. Free Memory Card Boot (FMCB) newest version available
-------------------------------------------------------------------- - I've used the uLE-2TB.elf (specifically uLE's HDDmanager/FileBrowser features)..
(mainly to Format the Hard Drive, Create Partitions, and Copy/Paste files) - Correct Values are now displayed in uLE = Total Size and Free Space look right
- +OPL partition created successfully
- ALL partitions created successfully
- I now have more than 1 TB of games installed ( 484 games )
- ALL Games work as they should in OPL
- ALL Virtual Memory Cards (VMC) work as they should in OPL
- Simple Media System (SMS) works as it should..
(However, the initial loading times seem to have increased) - HdlDumpGUI readings/feedback of TRUE User-Useable space..
( 1863GB Total / 1104.38GB Used / 758.63GB Available )
- 1. This version of uLaunchElf ( uLE - 2TB )
- 'The main problem was formatting the hard drive initially (before this version).
I tried WinHIIP and Free Hard Drive Boot (FHDB) with no success.
uLE didn't work, and gave incorrect values for the HDD size.
SP193 developed a uLE version that worked.''This site has helped me tremendously, and I will gladly help anybody I can.
I was delighted to help out any way that I could, although really I deserve little of the credit, as it was SP193 that worked on the program, and I was merely a tester.' - SP193:
(for developing, and providing us with, this much needed future-proofing resource)spiderman:
(Beta Testing, Glitch Reporting, Feedback, Images, and this articles Main Source of information)Other uLE Maintainers/Contributors of Note:
(who may not have taken part in this version, but deserve an honorable mention nonetheless)
AKuHAK, krHACKen, dlanor, E P, Mirakichi,
Polo35, radad, Drakonite, sincro, kthu, Slam-Tilt, chip, pixel, Hermes,
and many others in the PS2Dev community
NOTE: this version is not for you unless you have a 2TB InternalHDD in your PS2.
If you do not have a 2TB internal drive, you should still be using uLE wip7 or uLE_kHn.
DOWNLOAD :
.... uLaunchElf 4.43a ( 2-TB edition ) ....
SOURCE:
MANY EMAILs AND PMs from spiderman
If you do not have a 2TB internal drive, you should still be using uLE wip7 or uLE_kHn.
DOWNLOAD :
.... uLaunchElf 4.43a ( 2-TB edition ) ....
SOURCE:
MANY EMAILs AND PMs from spiderman
The file manager for the PlayStation 2 that keep evolving as developer's are still keeping the legacy of the PS2 going. Developer's @sp193 & AKuHAK have taking over a new unofficial fork of the project titled wLaunchELF, which is a progression of the first unofficial build (uLaunchELF) and the original build of LaunchELF. this project spans many years and seen various developer's input and work within the projectover the years, Here we are not even midway in 2017 and we seen the 2nd update already to this very functional file manager for your Homebrew Enabled PS2 Console. The PS2 Homebrew Community is still doing some great things and progressing things very well with various improvements such as this file manager that keeps getting better through time and dedicated developers.
- LaunchELF is a file manager program for the PlayStation 2.The original LaunchELF project was by Mirakichi, who worked on versions prior to v3.41.
After Mirakichi stopped working on LaunchELF, E P and dlanor worked on unofficial LaunchELF (uLaunchELF) up to v4.42d. Due to real-life commitments, both E P and dlanor have been on a hiatus for quite a few years.Double-unofficial LaunchELF (wLaunchELF) is a new project by AKuHAK and SP193 that continues to bring new updates to our favourite file manager to the PlayStation 2.The first stable release is slated to be LaunchELF v4.50, to mark the start of a new line of builds. As of today, we are still updating and fixing LaunchELF, so we will appreciate constructive comments and feedback about the quality and functionality of LaunchELF.
While E P and dlanor have not officially declared that they won't be ever coming back to continue work on uLaunchELF, I have decided to create a new thread in order to avoid cluttering their thread with posts regarding new bugs that are caused by the (rather invasive) work on the code.
Features:- Move, copy, rename, delete files.
- Manage the partitions on the PlayStation 2 HDD unit.
- Supports skins.
- Supports HDD capacities up to 2TB.
- Supports USB Mass Storage Devices capacities up to 2TB.
- Supported devices: Memory Card, HDD unit, CD/DVD, USB Mass Storage Device, host.
Notes:- Known Issues: Unable to save network configuration to the HDD when the configuration folder is not first created.
- Legacy thread (uLaunchELF):( can be found via PSX-Scene.com)
NEW - LaunchELF v4.43a (2017-05-11)- (PS2SDK) Fixed partition expand option (hopefully!).
- (PS2SDK) Re-enabled creation of all system partitions at HDD format.
- (PS2SDK) Updated ATAD, APA & PFS drivers.
- PlayStation discs can once again be accessed.
- Enabled renaming for USB Mass Storage devices.
- Fixed file copying (?) to USB Mass Storage devices.
- Updated network protocol stack. Networking should be working now.
- (kHn) Added AllowDVD IRX module, to enable DVD-video discs to be read (for ESR support, if uLaunchELF is used instead of FMCB).
- Adjusted Hiryu's libcdvd library to not cause a freeze, if there is no disc inserted.
- Removed the disc control option, since LaunchELF can now correctly determine if no disc is inserted.
- Removed IOP Reset option, since LaunchELF is always rebooting the IOP at boot.
- (doctorxyz) Added VGA mode.
- (doctorxyz) Added slash and back-slash characters to the on-screen keyboard.
- Cleaned up IOP reset code.
- Cleaned up loader module.
- Corrected region-detection code, for DVD player and OSDSYS update booting.
- Fixed support for HDD unit capacities up to 2TB.
- Cleaned up file I/O code, to use only fileXio.
- Re-enabled code that preserves the timestamp for files copied to the HDD unit.
- Compiled with the new PS2SDK updates.
Download: wLaunchELF v4.43a (build 2017/05/11): (Sendspace)
Looking to learn about game development? Are you a Linux enthusiast looking to test the claim that 'Linux runs on everything'? Perhaps you are a software developer who is looking to release for multiple architectures, and you don't have another MIPS Little Endian machine on-hand for testing your programme. Whatever your situation there are a surprising number of reasons to install Linux on a Playstation 2, even sixteen years after it's release (boy do I feel old all of a sudden.), yet an equally surprising lack of documentation about it or how to install it.
Now don't get me wrong, if you want to use the original Sony Linux Kit, or one of it's updated open source releases on a fat PS2 with a network adapter and an IDE hard disk you can find plenty of info. However this requires the acquisition of several things, and can be quite expensive, especially when it comes to the Sony Linux Kit itself. This guide will cover some basics about the PS2's native hardware, and it's hardware compatibility, and then we'll move on to how to install Linux on a wider variety of PS2.
What CPU does the PS2 use?
The PS2 uses a single core 'Emotion Engine' CPU, clocked at 295MHz in the original fat models, and 299MHz in newer slim models. The Emotion Engine is a 64-bit MIPS Little Endian CPU, with support for 128-bit addresses.
How much RAM does the PS2 have?
It has 32MB RDRAM and 4MB of eDRAM.
What kind of GPU does it have?
The PS2 uses the 'Graphics Synthesizer' GPU clocked at 147.4MHz, and is capable of outputting up to 1920x1080 graphics at 60Hz in 32-bit color.
What external storage does it support?
An unmodified PS2 supports Audio-CD, Video-DVD, and up to two memory cards of up to 128MB in size for game saves. A PS2 modified with a software exploit also supports two memory cards of up to 128MB for general file management and storage, and browsing files on>11 gold badge22 silver badges1212 bronze badges
1 Answer
First of all there are several prerequisites for installing Linux on your PS2, please note that this guide is aimed at installation on a slim PS2, if you have a fat PS2 you should download and install the copy of Sony's PS2 Linux here: [link] (https://sourceforge.net/projects/kernelloader/files/Sony%20Linux%20Toolkit/) Also note that the machine used to test this guide was a PS2 model SCPH-79001 (silver special edition) and thus it is safe to assume this should work on any model of PS2 lower than SCPH-90000 (the model SCPH-90000 and later cannot be softmodded, and thus you will not be able to launch a Linux bootloader.)
Now, to install Linux on your PS2 you will require:
1.) A software mod for your PS2, such as the FreeMCBoot OS, or a modchip, as you will need a way to launch your bootloader.
2.) A memory card of at least 8MB, but preferably 16MB, 32MB or 128MB to ensure you have ample space. This MC will permanently hold your boot loader configuration, Linux kernel, and RamDisk. Since your FreeMCBoot installation will take up approx. 4.5MB on it's respective MC, plus the Kernel, RamDisk, and config file together will take up at least 7MB (up to 9.5MB if you choose to include the generic RamDisk as well) and you only have two MC slots, unless you are willing to use a MC port expansion you will likely need the extra space provided by an above-average size MC to store your saved games.
3.) A USB disk of at least 8GB (either a USB flash drive or external IDE/SATA HDD/SSD will work)
4.) Access to an existing install of a Debian based system (while making this guide I used Debian 8), if you are on a macOS or Windows system I recommend using VirtualBox, but make sure you install the guest additions to more easily transfer the required files.
5.) A USB 1.1 or 2.0 keyboard. While Sony's PS2 Linux, and the BlackRhino Linux live DVD come with an on screen keyboard, this installation will use Debian 5, which requires a proper physical keyboard.
Once you've met these prerequisites go ahead and proceed with the installation steps as follows:
1.) Download these files:
vmlinux_v11.gz
and the modules package [link] (https://sourceforge.net/projects/kernelloader/files/Linux%202.6/Linux%202.6%20Test%20Files%20Version%2011/)initrd.usb2.gz
[link] (https://sourceforge.net/projects/kernelloader/files/Initial%20RAM%20Disc/Initrd%20for%20booting%20from%20USB%20memory%20stick/initrd.usb2.gz/download)kloader3.0.elf
[link] (https://sourceforge.net/projects/kernelloader/files/Kernelloader/Kernelloader%203.0/kloader3.0.elf/download)The Debian 5 installation files [link] (https://sourceforge.net/projects/kernelloader/files/Debian%205.0/debian-lenny-mipsel-v1.tgz/download)
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2.) Copy the files
vmlinux_v11.gz
, initrd.usb2.gz
, and kloader3.0.elf
to a flash drive formatted as FAT32, plug it into your PS2, and copy them to a folder named kloader
on your MC of choice (must have at least 7MB free). If there isn't enough space you can copy kloader3.0.elf
to a second MC, but I recommend keeping the files together if possible.3.) Connect the USB disk you have selected for Linux installation to your existing Debian machine. Create an MS-DOS partition table on the disk.
4.) Open a terminal, start a root shell (sudo -i, or su). Run
fdisk /dev/sdX
where X is your USB disk's identifier. Delete all existing partitions on the USB disk, create one new primary partition that leaves 1GB of free space left of the disk (i.e. if you have an 8GB disk, you should use +7168M
as the end cylinder option). Create a secondary partition of 1GB (+1024M
as the end cylinder option), and change it's type to swap (t
, followed by 2
, and finally 82
). Then use w
to write changes to disk.5.) Run
mkswap /dev/sdX2
where X is your USB disk's identifier. Then run mkfs.ext2 -I 128 /dev/sdX1
. Be sure to include the -I 128
option, it is required.6.) Once the filesystems have been created, mount your USB disk's first partition under /media/usb/. Create a directory called
install
in the directory you just mounted the disk on. 7.) Create a folder named
debian
on your Debian machine, and place all of the files you downloaded in step 1 into it. The next several steps will be commands for ease of writing.8.)
cp -R /path/to/folder/debian/* /media/usb/install/
9.)
cd /media/usb/
10.)
tar -xzf install/debian-lenny-mipsel-v1.tgz
11.)
cp install/vmlinux_v11.gz boot/; cp install/initrd.usb2.gz boot/
12.)
bunzip2 install/linux-2.6.35.4-mipsel-ps2-modules-v11.tar.bz2
13.)
tar -xf install/linux-2.6.35.4-mipsel-ps2-modules-v11.tar
14.)
nano etc/fstab
and change ext3
to ext2
. Save the file and exit (ctrl-x
, y
, enter
)15.) Unmount your USB disk with
umount /dev/sdX1
Ps2 Ulaunchelf Usb Modchip 3
16.) Unplug your USB disk. Turn on your PS2, plug your USB keyboard in to USB port 2, and start uLaunchELF. NOTE: do not plug in your USB disk yet, as the PS2 cannot natively read ext2 disks, and it will cause PS2 to hang on boot.
17.) In uLaunchELF, navigate to
mc0:/kloader/
or mc1:/kloader/
if you placed the boot loader on your second MC in step 2. Run kloader3.0.elf
, watch the bottom of the screen, and when Autobooting in 3..
appears, press a button on your controller, or a key on the USB keyboard. A boot configuration menu should appear.18.) Go to the bottom of the menu using the arrow keys on your USB keyboard, and select
Advanced Menu
. Go to Select Kernel>Memory Card X>kloader>vmlinux_v11.gz
then Select Init RAM disk>Memory Card X>kloader>initrd.usb2.gz
. Turn Autoboot
off.19.) Go to
Configuration Menu
at the bottom of the current page, make sure Use SBIOS from TGE
, TGE for SBIOS New Modules
, Enable hard disk and network
, Patch libsd (enable USB)
are all enabled, and Enable IOP debug output
is disabled.20.) Go to
Module List
and make sure that rom0:LIBSD
is enabled.21.) Go back to the
Configuration Menu
and select Edit Kernel Parameter
and add the line newroot=/dev/sda1
(NOTE: pressing enter will save change and return to the Configuration Menu, so use a space after the existing line instead, and press enter once you have added this line.)22.) Go back to
Advanced Menu
, and then Boot Menu
, Select Save Config on MC0
.23.) Insert your USB disk into your PS2's USB port 1, go to
Advanced Menu
, and select Boot Current Config
.24.) Debian should boot now, when you reach the login screen use
root
as the login. The root user does not have a password by default, and there are no other users, so now you need to fix both. Run adduser yourusername
and enter the needed info (omit personal details if you want), and a user will automatically be created.25.) Type
exit
, and login as your new user with the login info you set. Run su
to enter a root shell, then run passwd root
and set a password for the root account. Make sure it is something you can remember! This version of Debian doesn't come with sudo preinstalled, you will need access to the root account until you can change that.26.) Finally, while you are still in a root shell, run
nano /etc/apt/sources.list
and change the existing source to deb archive.debian.org/debian lenny main
so that you can install packages via a network if needed.27.) Networking will not function by default, to enable it add
auto lo
iface lo inet loopback
Ps2 Ulaunchelf Usb Modchip Download
auto eth0
iface eth0 inet dhcp
to the file /etc/network/interfaces
, plug in an ethernet cable, and reboot the PS2 into Linux again.28.) Now that networking is up and running, you should install
sudo
for improved security when performing administrative tasks. This is Debian so log in to your user, drop to a root shell and run apt-get update && apt-get upgrade && apt-get install sudo
(There will be several packages needing updates so be sure not to omit those commands.).29.) You have sudo installed now, but you aren't in the sudoers file, so while in the root shell run
add the line
visudo /etc/sudoers
, and under##
## User privilege specification
##
root ALL=(ALL) ALL
add the line
yourusername ALL=(ALL) ALL
Save your changes to the sudoers file, log out, and log back in.
The base installation is now complete. Any other customization you want to make can be done as you would with any other Linux distro. If you want to install the PS2SDK for developing PS2 specific software you can find the source here: [link] (https://github.com/ps2dev/ps2sdk) If you try to compile it on the PS2 it will run out of memory and hang, so make sure to set up the build environment on your main machine, and copy files to the Debian USB manually or via a network in order to get them on the PS2 for testing. The PS2 controller will not work as a mouse, so I recommend a USB hub for both the mouse and keyboard (if that is not an option mousekeys can be activated as usual with
Alison E.E.Alison E.E.Alt+Shift+Num Lock
). Thanks for reading, and I hope this helped someone looking to install Linux on their PS2. I had tried for months to get this working, and have very recently done so, thus decided to try and make it easier for others wanting to do the same.28911 gold badge22 silver badges1212 bronze badges
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Comments
- #2Just wondering.
Cheers.
I don't think so, because (correct me if I'm wrong) the codecs were only recently introduced on consoles through recent firmware/updates. I don't think the PS2 would of had this, nor was able to before. - #30
- #4Don't know if this is any use.. http://www.q-tv.com/en/tv_platforms_playstation2.php
I've never heard of anyone using it though. - #5Yes you can play AVI files via USB stick but you need to either install a modchip or something called the 'independence exploit' on your memory card, along with a file management program on your memory card called 'uLaunchELF'. Then you can install a media player on the USB stick or the memory card called 'SMS' that will allow you to play divx avi files and the like.
The 'independence exploit' is a small program that lets you run homebrew and 'backup' software on a PS2 without a modchip.
Somewhere like sksapps.com is a good place to look for these files and tutorials. It's bloody fiddly to do and if you don't want a modchip you'll either have to get an original 'swapmagic' disc or a ps2 hard drive, network adapter and either an original 'HDLoader' or 'HDadvance' disc. These are the only ways to get the 'independence exploit' onto the memory card. You will also need an original PS1 game disc to trigger the running of the exploit.
Of course this will only work for old 'fat' PS2s. I think you're out of luck if its a slim PS2 that you have. - #6'MAX Media Player' that comes with 'Action Replay MAX' can play back some too, but I think it struggles at higher resolutions and such.
- #7Found this while randomly browsing. The PS2 Xploder V5 Media Centre is a disc that lets you play divx/avi files etc off a USB stick without the hassle of having to hack your console. Hope that helps. Costs 20 quid though.
http://www.xploder.net/ps2/products/72/PS2-Xploder-V5-Media-Centre-%A31999.htm - #8I used to use a couple of uLaunchELF's to burn DVDs with mixed DivX/MP3s on them.